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V1.4.2 - 22nd September - release notes

Game Updates

Championships - Online

Added support for bespoke online championships available to non-RC subscribers for limited time events - more details at a later date/*

Fixed carbon fibre image shown in the car setup screen when loading into an online championship practice with a custom livery/*

Fixed online championship timeslots not following the timezone set in the game/*

Fixed point reductions from protests take away more points than intended/*

Fixed previous online championship events all showing with: No Class, No Car, No Position, -1 points/*

Fixed some issues with being unable to register custom liveries to championships/*

Fixed upcoming online championship card's spacing/*

Fixed USA flag missing stars on events/*

Custom Liveries

Fixed carbon fibre image shown in the car setup screen when loading into an online championship practice with a custom livery/*

Fixed custom livery not loading when joining a team event practice server when you're not the user who registered the lineup/*

Co-op

Fixed stint review screen time remaining stuck at 0h00m/*

Driver Badges

Fixed error pop-up when trying to change driver badge when having the "Good Driver" badge/*

Driver Swaps - Engineer

Added penalty options to engineer pit menu/*

Fixed damage not appearing on engineer menu until the driver changes an option on the MFD/*

Fixed engineer damage repair options appearing as a number/*

Easy Anti Cheat

Blocked online mode when EAC ProductID is invalid/*

Engine & Tech

Fixed some threading issues with shared memory/*

Gameplay

Fixed AI turning to the right then left when leaving the pit lane instead of going straight/*

Fixed an occasional crash relating to car position on track/*

Fixed engine auto starting in the pit lane for users with auto engine start disabled/*

Fixed fuel target system failing to function correctly sometimes after pit stops/*

Fixed issues with flag stations not assigning to the correct area of the circuit resulting in inconsistent flag behaviour on track/*

Fixed preparing car element is not shown when session starting soon is displayed./*

Fixed unintended collisions when cars are being moved into place during pit stops/*

Fixed VE being used during formation lap, when the race finishes and during pit lane/*

Fixed yellow flag appearing on screen when session timer reaches zero and player hasn't crossed the finish line/*

Improved fuel estimates by not including the formation lap or pit laps in fuel averages/*

Reduce start driving timer to 3 seconds/*

Reduced the distance yellows stay after an incident/*

Relaxed pit box penalties when you are extremely close to your pit box/*

Removed paddock only driving line option/*

Revised pitlane driving penalties/*

Graphics

Fixed changing cars mirror parameters causing mirrors to become out of alignment/*

Fixed occasional occurrence of cars becoming invisible when they are close to the player/*

Fixed undercar shadows being too bright/*

Optimization to night lighting, bringing performance gains on tracks with a lot of nightlights/*

Hosted Servers

Fixed hosted servers showing 0 players even if users are on the server/*

Fixed load vehicles key not working when joined to a hosted server as spectator only/*

Fixed progression bar displaying the practice session as almost complete when it isn't even halfway through./*

HUD

Fixed hiding the HUD losing what page of MFD you're on/*

Fixed not being able to select no change when running 4 wet tyres/*

Fixed virtual mirror becoming distored after changing graphics settings/*

Reduced strategy panel to 3 lines to prevent overlap on Race Watch screen/*

Input

Fixed sticky inputs from keyboard when game focus changes/*

Fixed UI mouse click control bind not working/*

Limited Tyre Rules

Add Tyre Inventory Logging each time tyre selections are changed/*

Fixed tyre selection not allowing the user to swap from mixed tyres when less than 4 tyres remain/*

Localisation

Added and updated translations/*

Fixed clipping session start text in French/*

Fixed incorrect timing localisation on HUD in Japanese/*

Fixed missing localisation on Online Event Type/*

Online

Fixed a rare situation where a Driver could receive a False DNF after finishing an online event/*

Fixed some crashes around loading temp cars in hosted lobbies or practice servers/*

Fixed weather forecast not showing in the UI when you are a spectator or not in control of your car/*

Updated brake duct pit and setup options to follow fixed setup brake bias availability configuration/*

Protests

Fixed being able to submit reports more than 24h after an event./*

RaceControl

Fixed slow performance with large events in the online event overview screen/*

Fixed unable to join an entry list server without the lobby code/*

Race Starts

Fixed a rare DQ for "Failed to drive formation lap" while driving on the formation lap/*

Fixed pit limiter not being automatically enabled during rolling start that start in the pit lane such as at Daytona/*

Race Watch Screen

Fixed stint data showing the wrong driver initials after rejoining a race session/*

Implemented updated camera menu/*

Race Weekend

Added season select for ELMS 2026/*

Fixed track selection when switching between championships with different tracks available/*

Replay

Fixed selecting an incident whilst watching live not playing the incident/*

Fixed the Safety car sometimes not appearing in replays/*

Updated camera select menu/*

Save & Load

Fixed wrong car classes being displayed in the starting grid when loading a Race Weekend save/*

Teams - RaceControl

Fixed entering a practice server with the wrong car when multiple lineups for the same team are registered for the event/*

Fixed misaligned driver drop downs in team event results/*

Fixed team lineup nationality flags not rendering correctly/*

Fixed transferring team ownership resulting in no team owner/*

Track Limits

Fixed a game crash when joining a session when in the previous session you were off track in the pit lane/*

Improved track limits boundary detection. We now project curvature helping to fix detection in tight turns and added per wheel detection./*

User Interface

Fixed car select background formatting error/*

Fixed clipping text on second special event/*

Fixed daily race leaderboards not showing all cars/*

Fixed filtering event leaderboard by car class/*

Fixed misaligned Paul Ricard layouts on Event Cards/*

Fixed selecting a driver that's used a joker causing the icon to disappear under the white highlight/*

Fixed UI refreshing completely on some pages every few minutes/*

Fixed using all jokers displaying a "New Joker in -X Races" message in the burger menu/*

Made loading screen logo progress angle match the logo angle/*

Prevented the thumbnails in the track selection screen from getting too small and added a scrollbar when required/*p align="start" 

Track Updates

Reviewed track limits on all tracks to ensure accurate detection per wheel/*

Bahrain

Fixed a bump off track on the inside after T13/*

Fixed a terrain gap between T4 and T5/*

Circuit de la Sarthe

Added missing flag stations in sector 1/*

Fixed missing collisions at marshal access point before Goodyear bridge chicane/*

Fixed missing collisions when exploring the entry to the Bugatti circuit/*

Daytona

Fixed incorrect real road profile/*

Fixed missing rear armco collision outside T2 exit/*

Fixed some objects popping in on back straight/*

Improved AI behaviour at the start of races reducing the chances of crashes/*

Removed white background on S397 logos on the road/*

Updated tent assets to latest specification assets/*

Fuji

Fixed incorrect mapping on start finish gantry/*

Imola

Fixed a terrain gap at exit of Acque Minerali/*

Fixed building popping in behind trees after Variente Alta/*

Fixed pit entry tyre barrier texture alignment/*

Fixed power cables popping in after Acque Minerali/*

Laguna Seca

Fixed a smoothing issue on green run off at final turn/*

Monza

Added missing Rolex clock hands/*

Fixed starter marshal flag being visible on the circuit after finishing the race under the marshal platform./*

Improved emissive and ambient occlusion maps on Pit Building/*

Relaxed track limits for first pit box/*

Updated glass material on pit building/*

Silverstone

Fixed a smoothing error in the gravel outside Stowe/*

Fixed setup folder to point to "Silverstone" for all layouts/*

Fixed track limits warning is displayed approaching the first corner after leaving the pits on National layout/*

Spa-Francorchamps

Fixed floating pit box Lines in the pit lane/*p align="start" 

Car Updates

BOP: Adjustments to all tracks, including Hypercar stint length reduction at COTA. Full details available in separate BOP document/*

Extended upper optimum temperature range of GT3 brake pad compound/*

Refinements to LMP3 brake torque and engine braking/*

Removed Hard tyre compound from Hypercars at Daytona/*

Removed Hard tyre compound from Hypercars at Laguna Seca/*

Updated Hypercar tyres to fix oscillation at Daytona. This is a first version of tyres that will be rolled out across all tracks soon./*

Alpine A424 LMDh

Alpine light issues/*

Fixed artefacts on carbody mesh/*

Aston Martin Vantage AMR LMGT3

Fixed strange reflections on steering wheel/*

BMW M Hybrid V8 LMDh

Corrected template issues/*

Cadillac V-Series.R LMDh

Fixed incorrect template for 2026 Cadillac included in game/*

Chevrolet Corvette Z06 LMGT3.R

Fixed details on rear of car disappearing too early on lower graphics settings/*

Ford Mustang LMGT3

Fixed issue with custom livery showing both position display types/*

Genesis GMR-001 LMDh

Updated car name and description/*

McLaren 720S LMGT3 Evo

Added ID lights to cars/*

Mercedes AMG LMGT3

Corrected rear lights/*

Fixed issue with windscreen when car receives damage/*

Oreca 07 LMP2

Fixed floating headlight bolts on nose cam/*

Fixed outer rear lights always being on/*

Revised specular occlusion in cockpit/*

Peugeot 9X8 LMH (w/Wing)

Added gurney flap to rear wing end fences/*

Toyota TR010

Added Toyota TR010 Pitlights/*


이 글은 Steam 공식 공지 V1.4.2 - 22nd September - release notes를 한국어로 옮긴 것입니다. 원문 저작권은 Studio 397 / Motorsport Games에 있습니다.

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